|
// zombie mark
damage_100 640 mark/damage_count 0 0 52 48
damage_200 640 mark/damage_count 0 0 52 96
damage_300 640 mark/damage_count 0 0 52 144
damage_400 640 mark/damage_count 0 0 52 192
damage_500 640 mark/damage_500 0 0 0 0
damage_1000 640 mark/damage_1000 0 0 0 -120
ghost_shot 640 mark/ghost_shot 0 0 0 -120
invader 640 mark/invader 0 0 0 -120
|
|