|
precache_sound("misc/hpain3.wav")
}
public Event_Death()
{
new victim = read_data(2)
new victimTeam[16]
get_user_team(victim, victimTeam, 15)
new players[32], playerCnt
get_players(players, playerCnt, "ae", victimTeam)
for(new i = 0; i < playerCnt; i++) {
client_cmd(players[i], "spk misc/hpain3.wav")
}
}
|
|